BA (Hons) in Fashion Design

fashion model
Type
Undergraduate
Duration
3 Years
Validated by
QQI
Mode
Full-Time
Campus
Dublin Main Campus
NFQ Level
8
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Course Overview

Cultivate your creativity, innovate, and develop your original ideas with this practical design course.

Explore your personal design direction with our BA (Hons) in Fashion Design and gain an incredible opportunity to succeed in the fashion industry. Check out Griffith Creative 2024 to view our final year student's work and see what you could create as part of Griffith College Design or click the image below.

 

Preview image for the external video "Griffith Creative Show 2022 | Fashion Design | Sophia Sauer".
Preview image for the external video "Griffith Creative Show 2022 | Fashion Design | Jocelyn Schoenemann".
Preview image for the external video "Griffith Creative Show 2022 | Fashion Design | Venus Chan".
Preview image for the external video "BA (hons) in Fashion Design Graduate - Clara Salinger".

Why Study Fashion Design at Griffith College?

Our BA (Hons) in Fashion Design is a three-year Level 8 degree available full-time, immersing you in all aspects of the fashion industry and preparing you for roles that require both creative flair and technical and business knowledge.

  • Through our Fashion Design and Garment Construction modules, students develop practical skills and cultivate a personal design philosophy.
  • Our syllabus includes training in the latest 3D CAD pattern and manufacturing (CAM) technology, complemented by business and professional practice knowledge.
  • Students create a fashion collection, exploring their personal design direction from idea generation and design development to pattern creation and garment construction using contemporary production techniques.
  • Our programme reflects changes in the fashion industry, acknowledging the shift of traditional manufacturing bases to low-cost economies. Students learn to think creatively, adapt to industry changes, and develop the skills necessary to liaise with offshore production facilities. 
  • Develop professional practice skills through modules in branding, marketing, business, and entrepreneurship.
  • 100% continuous assessment means learners do not need to sit written exams.
  • The calibre of our fashion graduate's work has been recognised through numerous industry awards and exhibitions.
  • Graduates are prepared for roles as fashion designers, buyers, trend forecasters, visual merchandisers, and other positions requiring creative design, technical, and business knowledge. Our graduates' collections can be found at Brown Thomas Create, Havana Boutique, Marion Cuddy, Om Diva, and the Design House.
  • Full access to the Student Adobe Creative Cloud - All apps plan, offering over 20 cutting-edge creative tools for desktop, mobile, and web.

Course Highlights

  • Design an innovative fashion collection
  • Hone digital fashion design and visual communication skills
  • Build expertise in branding, marketing, and entrepreneurship
  • Learn in a dynamic environment led by expert lecturers
  • Engage in live industry projects
  • Showcase your work in a Fashion Graduate Exhibition with opportunities for Industry Internship Awards

Experienced Lecturers

Throughout the course, you will learn from a diverse faculty of practicing designers, garment technologists, buyers, art historians, photographers, journalists, business experts, and craft practitioners. This ensures that the programme maintains strong, up-to-date industry connections. 

Fashion Internships and Careers

Year after year, Griffith College has awarded internships to students and graduates in fashion companies both in Ireland and abroad. 

Graduates of our Fashion Design Courses in Dublin have gone on to work at Avoca, Caroline Kilkenny, CVUK London, Ella Boo, Ellis Bridal, Emmett Equestrian, Esquire Footwear, Filmbase, Gareth Pugh, GW Global Trading, Heatons, Helen Mcalinden, Home Studios London, Hybrid Fashion, Joanne Hynes Design, Kathy De Stafford, Louboutin, Louis Copeland, Louis Vuitton, Mariana Jungmann, Mirjam Rouden, Native Clothing Designs, Nicole Farhi, Percival, Primark Stores, Reiss, Rick Owens, Simone Rocha, Soho Apparel, Styletex and Vivienne Westwood.

Questions? Have a look at our FAQ section.

Intake Dates

  • Dublin - Full-Time - September 2025

Are you applying through the CAO?

Check out our CAO HUB for more information about applying through the CAO!

Course Codes

  • Dublin: GC494

What our students say

Ashley Mora
I really enjoy our pattern making class with Nicola, and I loved working with Anne-Marie, especially when she helped us turn our patterns into garments and achieve the best outcomes possible. Another class I enjoyed is our 3D class. It’s such a cool, new way to approach fashion.
Ashley Mora
Fashion Design
Abby O'Connell
My favourite memory from Griffith is definitely the fashion design process. I love seeing how little sketches at the very start can evolve into something like your own collection. I also loved the people I met and the teachers.
Abby O'Connell
Fashion Design

Course Details

The BA (Hons) in Fashion Design provides students with a comprehensive and rigorous foundation for careers in the fashion industry. The programme emphasises project-based learning, encouraging students to experiment and innovate to develop imaginative design solutions. Industry-based assignments ensure that graduates are well-equipped for employment, whether within a company or as independent designers.

Students are immersed in all facets of the fashion industry, from traditional tailoring, draping, and embellishment techniques to fashion illustration and computer-aided design (CAD) skills. The fashion design and technology modules foster the exploration of a personal design style, guiding students through the entire process from idea generation and design development to pattern creation and garment construction using contemporary production techniques.

Graduates of the program are successfully working as fashion designers, liaising with offshore production facilities, buyers, trend forecasters, and visual merchandisers.

Year One

This is the core design module. It is project-led and is the key integrative module, which introduces the essential knowledge required to develop basic fashion design skills. Learners practice fashion design methodologies through project work, which involves authentic learning referencing industry practice. Learners work through project briefs that introduce various stages of design; including research, concept, design development, selection and presentation skills. Learners develop drawing skills and appropriate design research methods to develop an original concept to inspire personal creative ideas to drive collections. As the learners start to understand the process necessary to create an original design, confidence in design development skills and solutions builds. Learners acquire creative awareness and explore industry standards to translate their design details to basic specification sheets for realisation in Garment Construction and are introduced to the essential areas of the fashion design process and acquire skills to allow for further development throughout the programme.

Learners acquire skills to translate their design from a specification sheet to a final complete garment using basic production techniques. Learners achieve a basic level of technical awareness and skills required to create their designs and develop effective communication skills using relevant industry terminology. Learners must demonstrate health and safety standards when using industry equipment and sewing machines in a workroom environment. Learners achieve a degree of competency and confidence to measure, create and manipulate blocks, drape on the stand, assemble garment using appropriate sewing techniques and materials, understand size charts and basic garment specification sheets. Projects explore industry standards and practice, so learners can differentiate between couture and industry production techniques.

This module advances the learners’ skills in Bitmap and Vector Graphics applications such as Adobe Illustrator. The learners are also taught how to combine work in 2D, 3D and Photoshop to illustrate designs on graphic layouts.

This module is designed to give the learner a broad understanding of how the fashion industry operates by looking at the sectors in the fashion industry from couture to mass-production, the schedule, processes and roles involved. The influencing factors which mould and drive the fashion industry such as the fashion business cycle, the fashion calendar, International Colour Authority (ICA), textiles manufacturers, trend forecasting agencies, technology, quick response (QR) manufacturing processes, brands, the role of celebrity, fast fash​ion and the consumer. Looking at how fashion brands are restructuring with a vision to implement ethical trading, corporate social responsibility and sustainable design.

This module introduces the key designers, styles and periods to trace the evolution of historical fashion in the social, economic and political contexts from the mid-nineteenth up to the current time. It focuses on the most important couturiers that were active from c.1850, describing how their key innovations were made and worn and their contribution to the history of haute couture. It will enable the learner to analyse, compare and contrast different periods and styles in design, and describe the garments and accessories that make up a fashionable outfit. This subject area encourages students to make connections between theory and practice, to engage in critical analysis of contemporary designers and act as a reference point for research and development of current issues, themes and ideas that are required in other modules in the programme. The module introduces academic referencing, essay research and structure and writing skills, enabling learners to establish their own voice in an academic environment.

This the core design module. It is a project-led and is the key integrative module, which introduces essential knowledge required to develop fashion design skills. Learners practice fashion design methodologies through project work that involves authentic learning referencing industry practice. Learners work through project briefs that embed much of the design theory and drawing skills explored in semester 1. As the learners understand the process necessary to create an original design, confidence in design development and presentation skill builds. Learners acquire creative awareness and explore industry standards to translate their design details to basic specification sheets for realisation in Garment Construction 2. Learners experience the fashion design process and build on skills to prepare for the next stage of the programme when specialist areas of design require advanced design skills.

Learners acquire a standard level of technical awareness and the skills required to create their designs and communication using relevant industry terminology. Learners must demonstrate health and safety standards when using industry equipment and sewing machines in a workroom environment. Learners achieve a degree of competency and confidence to create a creative pattern, drape on the stand, assemble garment using appropriate sewing techniques and materials. Essential skills to apply pattern drafting, sewing and garment assembly techniques to design are developed. Projects explore industry standards and practice, so learners use basic industry production techniques. Learners acquire skills to translate their design from a specification sheet to a final complete garment using production techniques, demonstrating the skills required to progress to the next stage of the programme.

This module teaches the learner a variety of advanced Bitmap, Vector Graphics editing skills and to apply practical desktop publishing solutions. It also teaches the learner to creatively apply and communicate effectively graphic techniques employing the use of a grid and typography, to apply the technical skills for print production, and to format a design and layout project or digital drawing for print.

This module introduces the core elements of textiles and the factors that influence the cost, aesthetic, comfort, durability, care, safety, function and performance of textile products. Studying textiles is like learning a new language, many terms and facts must be learnt. Learners will be introduced to fibre theory and classification systems, the basic principles of yarn and fabric construction, fabric production and finishing, fabric performance testing methods and procedures. Learning advances the learners' ability to identify fibres, fabric and performance, to emphasise the importance of the application of appropriate material to design, to enable the appropriate selection of fabric for garment design. Learners are introduced to EU textile legislation, such as performance fabrics and sustainability and issues pertinent to textile and garment manufacturing industries.

This module provides a common core of design culture and theory taken by all learners on the design undergraduate programmes. While the learning outcomes are the same no matter which of the programmes you are following, your output from this module will reflect the media and approaches of your chosen programme. This module brings together students from all undergraduate programmes to give you the opportunity to engage in analysis of your own and others’ ideas in a challenging and creative environment. Learners will be introduced to the ways in which the contemporary design context and theory inform design practice. It will introduce them to ways in which designers engage with ideas, encourage the learner to explore your own work through critical reflection on the debates and practices of design and see the applicability of these to your own discipline. You will explore the significance of context in relation to the movements after Modernism and appraise different contributions to modern architecture and design. The module prepares learners critically and theoretically for the thesis in the final year of their honour degree. 

Year Two

This is the core design module. It is project led and is the key integrative module. Learners gain specialist knowledge for sectors within fashion industry and design a Statement Collection and a Mini Collection. These projects involve authentic learning, market research and equip learners with knowledge of fashion industry sectors to facilitate possible future employment opportunities. The projects require industry-specific research, creative design and visual presentation skills appropriate to the specialist area. Workshops in areas such as drape, heritage tailoring, vernacular design, market and range planning support concept development. Learners practice advanced and creative 2D & 3D design development. Draping on the stand techniques to achieve a higher level of creativity and fluent silhouette development. Learners translate detailed design to specification with appropriate material considerations and identify production techniques for realisation in Garment Construction 3 and 4. Learners are expected to successfully communicate their design by achieving a standard of visual literacy and articulation demonstrating reflection and self-critique with specialist industry know-how.

Learners build on the basic pattern drafting skills introduced in the first year, acquire more advanced technical tailoring, drape, pattern drafting and sewing skills required to support Fashion Design 3 projects. Learners are introduced to a higher level of skill with projects which involve authentic learning, referencing industry practice. The curriculum is structured to advance technical skills to develop the learners’ confidence, whilst developing technical awareness supporting the exploration of creative design solutions. Draping on the stand builds the learner’s confidence and fluency of design moving towards experimentation with more advanced pattern drafting in preparation for Garment Construction 4 when advanced pattern drafting skills are required to execute a Mini Collection meeting industry standards.

Design Futures module has been designed with the intention of accommodating emerging methodologies, knowledge and skills, which are developing as a response to the increasing complexity of contemporary culture and design practice. In this module, we will explore how practice is informed by context and theory. This module can be taken by students from all of the design programmes. The learning outcomes are the same regardless of the discipline of design you are following, the learners' output from this module will reflect the media and approaches of your programme’s disciplines and subject areas. There will be opportunities for the learner to critically analyse, debate and address key current issues and debates associated with design as they relate to their discipline-specific practice. The module is designed to challenge and develop your ability to critically reflect upon competing concepts and contemporary debates associated with design and related creative practices, as well as their impact within local and global contexts.

Fashion illustration affords the learner with the opportunity to research and critically evaluate the professional standards of fashion illustration in terms of cultural, historical roles and contemporary stylistic influences and develop new skills. This subject area aims to enable the learner to further develop their freehand fashion drawing skills and develop new digital fashion drawing skills, learning to effectively communicate design and meaning. Learners also produce a digital vector library of technical flat garment drawings, symbols and brushes for design details; develop freehand and digital fashion figure poses and art forum fashion illustration.

This module provides learners with an understanding of the role and principles of marketing for a start-up business. The learners will appreciate when and how marketing is applied in the creative industries, learn about market segmentation, targeting and positioning and assist learners to analyse all aspect of the traditional marketing mix. Learners will conduct basic marketing research, analysis and learn how to apply research findings to specified business projects. The module enables learners to articulate and interact with audiences, effectively communicating ideas and work in a range of situations. The objectives are to give learners a broad understanding of the key marketing concepts and practices in the creative environment. This subject area introduces the foundations of marketing principles and roles, providing an overview of the nature and scope of branding and its role in successful creative business strategies.

This is the core design module. It is project-led and is the key integrative module. Learners build on the fashion design and technical skills acquired in Fashion Design 3, with a higher level of creative awareness and industry processes. The emphasis is based on developing the design fluency and the learner's design portfolio; although designs are created, garments are not produced. The aim of this module is to broaden the learner’s design experience and skill set by introducing areas of specialist knowledge e.g. Trend forecasting, print, knit and accessory design. Workshops involve trend research, planning and forecasting, knit and print design and fashion illustration. These areas require industry and skill-specific research, advanced design and new illustration techniques and visual presentation skills appropriate to the forecasting sector expectations. Learners must achieve fluent design competencies and a portfolio demonstrating a standard of visual literacy and articulation to successfully communicate design with specialist industry expertise, demonstrating readiness to progress to the final stage of the level 8 programme.

This is the key support to the core capstone Fashion Design module. It builds on the advanced technical tailoring, drape and specialist flat pattern drafting and sewing skills introduced in the Garment Construction 3. Learners create their Mini Collection designed in Fashion Design 3 and explore industry standards to acquire an advanced degree of competency in pattern drafting to achieve the confidence required to create their designs. Draping on the stand continues to build a higher level of creative awareness, confidence and fluency of design, moving towards more advanced creative pattern drafting techniques. Following sewing workshop demonstration, using industry equipment learners develop a range of advanced sewing and finishing skills with confidence. Fundamentally, the subject prepares the learners to progress to employment or to the final stage of the level 8 programme when advanced pattern drafting and garment construction are required to execute a degree collection meeting industry standards.

This subject area aims to afford the learner to develop new digital skills to present advanced design abilities and specialist knowledge of the forecasting industry, with appropriate drawing and presentation techniques to effectively communicate. In support of Fashion Design 4 learner learn how to create printed textile design, repeat pattern, colourways and apply fabric rendering techniques to fashion illustration. Digital Fashion Portfolio 1 enables the learner to further develop effective visual communication skills, working across digital platforms. Learners develop advanced bitmap digital imaging and vector drawing skills and create a digital portfolio through a desktop publishing application. The module affords the learner to develop digital project planning skills, with the opportunity to research and critically evaluate and develop effective Digital Imaging, typography, composition and layout presentation skills. While learning how to create a digital textile, digitally drawn fashion figure Illustration and technical flats with rendering.

The aim of the module is to enable learners to develop skill in Photography and Video so they can apply them to their design projects. The objectives are to enable the learner to develop skill in the use of the digital camera for photography and video and explore industry standards in this area. It will introduce the basic principles of photography and video with the emphasis being on images within their design studio practice.

This module addresses key factors to be considered when starting a small business, entrepreneurial theories, business concept through planning a feasibility project and a lean start-up style canvas and customer analysis.

Year Three

This module is designed to advance the learner's personal and professional goals establishing the foundation for a future career as a designer or as a young start-up brand. The final outcome is a portfolio of work and six-outfit graduate collection which demonstrates the proficiency achieved in design, innovation and professional practice. A creative design concept must be fully explored and developed in-depth; to design a six-outfit collection, realised in Garment Construction 6 and Digital CAD & CAM Pattern. The graduate collection consolidating learning from Professional Practice, applying brand & marketing and fashion business practices to establish their very own collection brand.

This module introduces new approaches to pattern cutting to inspire learners to explore design ideas through transformational reconstruction; origami, subtraction and experimental pattern cutting techniques. The aim is to develop shape, garment structure and design details as a starting point of the degree collection promoting innovative garment construction. Conceptual design is demonstrated using creative draping on the stand and then brought through to advanced flat pattern drafting techniques. Learners present two of the six outfit collection designed in Fashion Design 5, as detailed specifications with materials are used to draft full-scale patterns and fit toiles.

This module introduces CAD Pattern Drafting to prepare learners for the second semester when advanced CAD pattern drafting and CAM skills are required to execute a final degree outfit meeting industry standards thus achieving the programme learning outcomes. Learners use industry-standard language and techniques to develop a knowledge of software functions to create blocks, patterns, style files and variations of designs. The curriculum is structured to introduce technical skills to develop the learners’ confidence and expertise in CAD pattern manipulation and drafting, whilst developing awareness industry.

This module teaches the learner critical writing abilities and research skills, to analyse a project in terms of its ideology, methodology and concept, knowledge of archival sources and their contents, appraise ideas and relate them to the designs and works of others, an understanding of the context and language of design theory, and its practical application, and to present and compile an academic business plan on a specialist area within the Fashion Design industry.

This module advances the learners’ critical writing abilities and research skills. It enables them to analyse a project in terms of its ideology, methodology and concept. Learners manage archival sources and their contents, appraise ideas and relate them to the designs and works of others. They gain an advanced understanding of the context and language of design theory, and its practical application, and present and compile an academic thesis on a specialist area.

This module is designed to broadening the portfolio to support further employment opportunities. Projects include an industry design competition which is recognised to have the depth and scope to challenge creative development and professional practice. The development of an Extended Design Range provides a platform for the learners to demonstrate a broader range of design and their versatility of skill to further employment opportunities. Learners prepare for their collection and portfolio presentation; topics covered are specification and costings, portfolio layout and planning, collection branding and marketing material, photoshoot direction and styling, graduate showcase presentation, press packs and oral presentation techniques. The work culminates in an end of year showcase presentation of a branded graduate collection and portfolio of work.

Learners apply advanced creative pattern drafting and professional garment construction skills to create their own six-outfit, personal degree collection designed in Fashion Design Project 5. As patterns for one outfit are created digitally in the Technology CAD & CAM module, learners’ present detailed specifications for five outfits with appropriate material considerations and samples test production techniques to draft patterns, create fitting toiles and finished garments. Learners are expected to project manage the process from production specifications through to the final collection and costing’s, maintaining a personal development portfolio demonstrating effective time management skills.

Through this module, learners acquire more advanced technical CAD pattern drafting skills to create one outfit of their Graduate Collection, reinforcing the CAD pattern skills acquired in the first semester. Learners also apply CAM Marker Making techniques to identify the fabric usage costing exercises with the precision of CAM marker making. The assignment brief involves authentic learning; referencing industry practice, learners liaise with industry to manufacture one outfit of their six-outfit collection to experience industry practice from design concept through to the CAD pattern creation, CAM marker making and printing, cutting and industry manufacture.

This module enables learners to present their Fashion Design 5 work as a digital portfolio in printed and online formats exploiting all the capabilities of bitmap, vector, desktop publishing and online presentation tools, across digital platforms. Learners should achieve a professional standard of visual literacy in digital design and presentation, the printed book is an accompaniment to the traditional portfolio and the digital presentation can be used a visual aid during the final Fashion Design 5 critique or for online distribution to quickly and conveniently solicit work.

Timetables

Full-Time Programme:

Monday to Friday from 10 AM -5 PM.

 

Timetables are subject to change. For the most up-to-date information, please contact the faculty directly.

How to Apply

Entry Requirements

All applicants for this course must submit a general art and design portfolio.

Portfolio Requirements

All applicants to this programme are required to submit a general art and design portfolio, demonstrating creativity and observational drawing skills through the development of creative project work. Our portfolio guidelines are available here, and we recommend watching this helpful video for information on what to include in your portfolio.

Please upload your portfolio using this platform: here

All candidates are required to upload a digital portfolio. Before you begin, you will need a CAO Application Number or a Griffith College application number so please make sure you have made an application to the CAO or to Griffith College (as appropriate) for one of our Honours degree programmes.

Deadline: Candidates will have the opportunity to select an assessment date when uploading their portfolio. You must upload your portfolio by your chosen date. If you are unsure of how to upload your portfolio, follow the steps in this instructional video.

  • Friday, 26th January 2024
  • Friday, 23rd  February 2024
  • Friday, 29th March 2024
  • Friday, 26th April 2024
  • Friday, 31st May 2024
  • Friday, 28 June 2024

If you have a query or you require further information about submitting a portfolio, please contact [email protected].

Advanced Entry

Level 5 holders:

Candidates with a Level 5 qualification who obtain 3 distinctions and 5 passes (plus a portfolio) may be eligible for entry onto year 1 of this course. Candidates under 23 years of age still need to apply through the CAO. Mature students can apply directly here.

Level 6 holders:

Applicants with a Level 6 qualification in a related discipline may be eligible for advanced entry onto this course. Candidates will be asked to provide relevant transcripts and a portfolio of work in support of their application. Pending the strength of the portfolio, candidates may be eligible for entry onto year 1 or year 2 of this programme.

All candidates with a Level 6 qualification, regardless of age, will need to apply directly here.

*Please note, advanced entry applications are assessed on a case by case basis and offers are made at the discretion of the faculty.

English Language

Applicants from countries where English is not the first language will also be required to provide evidence of sufficient English language abilities.

Griffith College is accepting the online Duolingo English Test (DET) as valid proof of English proficiency. For more information, please visit here

How to apply:

CAO Applicants / Applicants under 23 years of age:

Applicants under 23 years old on the 1st of January the year the course begins must submit a copy of their Leaving Cert results. Candidates must have obtained a minimum of two subjects at grade H5 and four at grade O6/H7. These results must include a language (English or Irish) and either Maths or Art. 

Candidates with equivalent grades from FETAC colleges and those holding awards, including BTEC qualifications, will also be considered.

Applicants under 23 years of age on 1st January the year the course begins must apply through the CAO system. Please consult the CAO website for details on key dates for applications.

CAO course code: GC494

Applicants over 23 years of age (Mature students):

Applicants who are 23 years of age on or before the 1st January the year the course begins are considered mature learners and will be asked to submit a copy of their ID (passport or driving license) only.

Applicants who are 23 years of age on or before the 1st January the year the course begins, may apply as a mature student. Mature students must apply to Griffith College directly online using the Apply Online facility.

Fees

For purposes of fee calculation, residence is counted from the time of application.

Please note that not all study modes may be offered at all times; for confirmation, refer to the Intake dates on the Overview tab.

Tuition Fees

Study Mode: Full-Time

Dublin : EUR 6,700.00

Study Mode: Full-Time

Please refer to the Irish/EU Living Abroad Fees section.

Study Mode: Full-Time

Dublin 

Non-EU living in Ireland or abroad: Please refer to our Non-EU Tuition Fees section.

 

Non-EU students: a Student Services and Administration fee of EUR200 is payable each academic year in addition to the fees quoted below.

An Academic Administration Fee of EUR300.00 and a 2% Protection of Enrolled Learners Fee is applicable each academic year in addition to the fees quoted:

Flexible payment options

Students wishing to pay their fees monthly may avail of our direct debit scheme. Please view our Fees information page for more information and assistance.

Sponsorship

Is your company paying for your course?

They will need to complete a Griffith College Sponsorship Form and send this to the Student Fees Office:

  • Post: Student Fees, Griffith College Dublin, South Circular Road, Dublin 8
  • Email: [email protected]

2% Learner Protection Charge

All QQI accredited programmes of education and training of 3 months or longer duration are covered by arrangements under section 65 (4) of the Qualifications and Quality Assurance (Education and Training) Act 2012 whereby, in the event of the provider ceasing to provide the programme for any reason, enrolled learners may transfer to a similar programme at another provider, or, in the event that this is not practicable, the fees most recently paid will be refunded.

QQI Award Fee

Please note that a QQI Award Fee applies in the final year of all QQI courses. To find the relevant fee for your course level, please see the Fees page.

Progression

Career Progression

Through the BA (Hons) in Fashion Design, you will have gained valuable design experience, built a strong foundation of creativity, and covered a diverse range of topics. There is a wide range of career options for our graduates including:

  • Fashion designer
  • Own label
  • Fashion illustrator
  • Costume designer
  • Fashion forecaster 
  • Fashion stylist
  • Fashion buyer
  • Fashion journalist
  • Offshore manager 
  • Pattern drafter
  • Production supervisor
  • Quality controller
  • Fabric & trims purchaser 
  • Fashion show producer
  • Garment technologist
  • Image consultant

 

Image removed.

 

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